Scientific Educational Game Development Hub- By Andrew Watkins
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$600.00
Funding Goal -
$0.00
Funds Raised -
107
Days to go -
Target Goal
Campaign End Method
Campaign Story
* Typical cost of capstone projects (including registrations, travel and supplies) is about $1200.
* I am trying to raise $600 as family and school will cover the rest.
Goals for My Fundraiser:
Supporting my capstone project
*** I plan to pursue the project though participation in TSA activities like competitions and community service. ***
The Technology Student Association (TSA) is a national Career and Technical Student Organization (CTSO) that helps students explore STEM through hands-on projects, competitions, and leadership opportunities.
What is ‘Scientific Educational Game Development Hub’
Develop an innovative educational game that integrates scientific principles with narrative storytelling to enhance learning in physical sciences and literature. This project aims to use game design and interactive learning to make scientific concepts accessible and engaging.
Why I am pursuing this project (My why)
- I am a ‘Reflective Thinker’ personality type person with strong ‘innovator’ business potential.
- I’m really into making educational games about science and literature. I want to use my skills to create a game that’s like being a humanitarian, figuring out the best ways to help people. My goal is to use this game to inspire others to learn more about the physical sciences..
My plan of action: Competitions and Activities
Career Technical Student Organizations (CTSOs) to join:
TSA – The Technology Student Association offers hands-on experiences in technology and innovation, providing opportunities to develop project management, coding, and data analysis skills, all of which align with the student’s passion project goals.
DECA – DECA emphasizes innovative business strategies, marketing, and administrative skills, which will help the student develop strategic planning and leadership qualities essential for entrepreneurial success.
Competitions
This introductory competition builds core programming skills and emphasizes creative problem solving, which are essential for developing the educational software component of the Scientific Educational Game Development Hub.
FBLA – FBLA: Computer Game & Simulation Programming
This introductory competition offers hands-on experience in designing and coding interactive games, directly supporting the game development aspects of the hub.
This competition enhances creative and technical skills in video game design, reinforcing the project’s theme around innovative educational games.
As an advanced competition, this event develops strategic planning and business management skills, essential for launching and sustaining the Scientific Educational Game Development Hub.
Community Service:
Community STEM Game Lab Workshop
Why it fits: This initiative allows the student to share the skills acquired from competitions with local peers, inspiring interest in STEM and game development while giving back to the community in zip code 30338.
Implementation: Organize interactive workshops at local community centers or schools within 30338. Prepare hands-on sessions on basic coding and game design, culminating in a pilot project demonstration.
Skills Development: Public speaking, mentoring, workshop facilitation, community engagement

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